Monday, May 23, 2011

After things cool down to some extent, there's a discussion, led largely by the sorcerer, trying to determine what went wrong tonight and what could be done in the future to prevent it from happening again. The results are depressingly predictable. There's not much Mortuis can do to strengthen the wards without making them even more dangerous than they are - to friend as well as foe.

Bottom line? Be careful when you lower the wards, try to think like the enemy - and if there's any doubt in your mind at all, keep 'em locked out and call for Mortuis.

It's a frustrated and watchful group that slips away by twos and threes, heading for their respective homes. Ky and I decide to walk; we can always call the elvensteeds if things get too tough. Just before we leave, I can hear Erik and Star making arrangements to head home....

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